Follow Path
Node Data | |
|---|---|
Display name | |
Follow Path | |
Internal name | |
Node_pSystem_Follow_Path | |
Inheritances | |
| Node_pSystem_Follow_Path | |
Inputs | |
Particles | |
particle |
Particles |
buffer |
Mask |
Path | |
path |
Path |
vec2[2] |
Path Range |
curve |
Path Deviation |
Apply | |
bool |
Use Start Position |
range |
Stride |
range |
Spiral |
Outputs | |
particle |
Particles |
Move particle along a path.
Properties
| Path | |
| Path Range | Range of the path to follow. |
| Path Deviation | How much of the initial position to apply to the final position (Final position = Path position + Simulation position * Deviation). |
| Apply | |
| Use Start Position | Offset path position by particle spawn position. |
| Stride | Instead of applying path position directly. Calculate path offset over stride distance and add it to particle position. |
| Spiral | Apply spiral movement from the spawn position around a path. |
Commit History
| 1.19.8 |
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